Activate the tool and hover over an object to see its position in the scene hierarchy and the material it uses. where as vray 3.40.01 is taking all 40 cores but scene with multi scatter is taking more than 4 hrs to render with vray 3.40.01 but in vray 3.2 same scene rendering in 2.5 mins . It contains the preview scene selection button as well as three brand new controls over the preview window - a Start/Stop preview toggle, A One-time render and Render size selector buttons, Pin button added to the asset preview toolbar. This helps resolve some issues with the Viewport Rendering mode (VPR). CPU (8700K, 11 threads) - 43:15 CUDA (RTX 2070) - 4:24 (10x faster!) Use Ctrl to add or remove from the selection set. The channel uses no anti-aliasing. Quickly search through all the base assets that can be added to the scene or select multiple ones to create them as a batch, Assets of all types use a unified UI logic. The Denoiser is now treated as a render setting and not a render element. Delete or save assets to disk as a batch, Left-click on an empty asset category icon opens the asset creation menu. Our company upgraded to Vray Next only to find out there is a critical bug that wasn't in Vray 3, where they have broken MatteSurface alphas now so it destroyed our entire pipeline and we have had to revert back to Vray 3. Vray Next Vs Vray 3.6 0; EXTERIOR LIGHTING IN VRAY for SketchUp 3.6 with HDRI, Dome Lights, and Sunlight. Multiple materials can be then deleted together or added to the current scene as a batch. Activate the GPU engine and disable the Progressive toggle to use it, Volumetric effects are now supported. 2 comments. If the asset name already exists in the same location V-Ray exposes two options - replace the asset or cancel the operation, The thumbnails size slider is replaced with Zoom In and Zoom Out buttons, Numbering of the Asset Library Create section subfolders is removed. //